𝒢 𝑔𝒢𝓂𝑒 π’·π“Ž π’œπ“Šπ“‡π‘’π“ 𝒢𝓃𝒹 πΈπ’Ύπ’Ήπ‘œ π’±π‘œπ“π“‰π’Ά

  • mouse to control
  • hold down the mouse button at the edges of the screen (left, right, top, and bottom) to turn the ship
  • various elements of the ship can be clicked, or dragged around; the cursor will indicate when this is possible
  • there is always one puzzle to solve to progress further

A ship-themed puzzle box. Can you solve all the puzzles to get to the exciting ending?

StatusPrototype
PlatformsHTML5
Rating
(6)
AuthorAurel
GenrePuzzle
Made withHaxe
Tags2D, Abstract, Atmospheric, chill, Pixel Art, Retro
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityTextless
LinksSource code, Alakajam submission page

Comments

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(+1)

Don't rely on sound for puzzles. It's an okay mechanic, but it heavily gatekeeps people who don't use sounds, especially since you have an option to mute sounds in your game.

Also, how many endings are there?

(+1)

Yup, I know. I would have liked to add an accessibility feature but time was limited (it is a gamejam game!) Also I think a puzzle where you gradually rely only on one sense where originally there were two is interesting, and for accessibility the only real option would be to skip the blind parts altogether.

There is just the one ending!

(+1)

wonderful concept and execution. Love the (quasi?) pixel-art graphics as well!

I'm stuck on the first part,

(+1)

waouh ! began and couldn't stop to play till I finished it :) But it doesn't look like it's and exciting ending ??? The cabin flew ??? love everything from the concept to the style the music and the puzzle :) I have to say I have to look at the hint in the comment because I didnt see clearly the chimmey and the small windows onto them. After was a relief ! Thanks for this nice sweet brainteaser :)

Haha, sorry, the "exciting ending" is something to take with a grain of salt ;)

oki doki :) so i got to the end with the "good"ending ! Again I enjoy a lot to play this little gem :)

(+1)

I'm missing something, I'm sure, but I got the chimneys to go down, and now as far as I can tell there's nothing at all to click on

(+1)

There is! I don't really like pixel hunting, so I am not super happy about it being in my game, but I ran out of time for the gamejam. What you need to click happens to be very close to the back-most chimney that just went down.

(+1)

Thanks! I enjoyed it, once I figured that bit out.

(+1)

(Or, well, once you told me :) )

(+2)

Got really stuck when the smokestack lifted the back cabin. Not really clear on the position the windows are suppose to be in. It felt like the last puzzle which is a shame, but It was cute getting to that point.

(+2)

A really nice puzzle, a bit tricky in places. I was stuck on the four windows too for a while, so good to finish it.

(+1)

So lost. I'm at the part with stack just came up high and there are four windows to click. The only thing I can do is click four windows and I don't see any feedback from doing it in any particular order.

(+1)

Maybe the jump to that puzzle was too sudden, or I should have added at least some subtle feedback! If you'd like a hint …


(spoilers incoming)


The only two relevant elements in that puzzle are the 4 windows and the chimney that just came up. Can you see anything similar about the two? You do need to press the windows in some order.

(+1)

Thank you! I changed to playing it on a laptop from a massive screen. It may be that the resolution was a lot more distorted on my first screen and it really made the details hard to see relative to the chimney. It was a lot more detailed and ran quicker/smoother on my laptop. I also could just not be very smart lol. I really liked the game though! I really like these one screen puzzle box kind of games and enjoyed this enough to play through the majority of it multiple times and ensure I got to the end. I wouldn't mind more of different varieties. I've explored a bit of that game idea myself, with trying to craft some story into the whole thing. Not sure if you are interested in making more things like this or if this is just a one and done, but I would certainly like to play more. Thanks for the good game!

(+1)

Hi there. Lovely game. Like an earlier commenter, I'm stuck on the (final?) puzzle with the 3 vertically sliding doors where the chimney has lifted the cabin into the air. Could you provide a hint at all? The only thing that suggests a solution is the appearance of the top of the cabins from a top down view, but I can't relate that to any potential configuration of the doors. 

(Also, is it the last puzzle? I accidentally closed this tab and I'm not sure if I've got it in me to brute force that window light puzzle again to find out...)

Thanks! Yes, the lifted cabin is the final puzzle of the game. As for a hint:

(spoilers of course) The lifted cabin is the only piece of the puzzle. What positions are available on each of the three windows? Do any of them do anything at all different?

(The 7-window puzzle earlier on is definitely solvabe without brute force, although I guess it takes a piece of paper.)

(+1)

Here's a hint:


(Hint incoming)




You need the sound on for that last puzzle, I had the tab muted, but it suddenly made sense when I unmuted it and listened to the sound of the doors as I left them in different positions

(+2)

A cute little puzzle box with some clever puzzles, glad I finished it!